weatherless...................63.30557% balance.......................39.49757% offense.......................37.71157% sand..........................35.69331% semistall..................... 8.89530% hyperoffense.................. 8.68439% batonpass..................... 8.50019% stall......................... 5.21117% dragmag....................... 1.88745% monotype...................... 1.85007% sandoffense................... 1.75129% sandstall..................... 1.69523% rain.......................... 0.82492% choice........................ 0.56330% sun........................... 0.36841% rainoffense................... 0.32837% monowater..................... 0.22158% monofire...................... 0.20556% multiweather.................. 0.19488% monopsychic................... 0.19488% monofighting.................. 0.18688% mononormal.................... 0.18154% sunoffense.................... 0.13615% monosteel..................... 0.11480% trapper....................... 0.10946% monodark...................... 0.10145% monoflying.................... 0.09077% monoelectric.................. 0.09077% monopoison.................... 0.08810% monorock...................... 0.08543% voltturn...................... 0.08009% monograss..................... 0.06140% monodragon.................... 0.05606% monobug....................... 0.05339% monoghost..................... 0.05339% monoground.................... 0.05339% monoice....................... 0.04271% hail.......................... 0.00267% monofairy..................... 0.00267% Stalliness (mean: 0.098) -2.0|# |# -1.5|### |######## -1.0|############ |############### -0.5|################## |######################### 0.0|######################## |############################## +0.5|################## |############## +1.0|########## |######### +1.5|###### |#### +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.49%