sand..........................57.16055% weatherless...................42.12893% balance.......................37.18455% offense.......................34.74301% semistall.....................11.35311% hyperoffense..................10.61587% stall......................... 6.10347% batonpass..................... 5.37541% sandstall..................... 4.08263% sandoffense................... 3.50738% dragmag....................... 2.74238% choice........................ 0.92593% rain.......................... 0.64927% rainoffense................... 0.47534% monotype...................... 0.18246% sun........................... 0.08664% monoflying.................... 0.03684% monosteel..................... 0.02673% multiweather.................. 0.02539% monowater..................... 0.02132% trapper....................... 0.02108% mononormal.................... 0.01913% monoelectric.................. 0.01878% monorock...................... 0.01592% monopsychic................... 0.01162% monoground.................... 0.00917% monofire...................... 0.00772% monoghost..................... 0.00562% monobug....................... 0.00445% monograss..................... 0.00294% monodark...................... 0.00151% voltturn...................... 0.00094% monopoison.................... 0.00041% monofighting.................. 0.00020% monodragon.................... 0.00010% sunoffense.................... 0.00004% monoice....................... 0.00000% hail.......................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.134) -2.0| |# -1.5|### |############## -1.0|######### |############### -0.5|################ |######################### 0.0|################### |############################## +0.5|############## |############### +1.0|############# |############ +1.5|########## |##### +2.0|## |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%