sand..........................63.16169% offense.......................39.65501% weatherless...................35.49889% balance.......................31.63277% hyperoffense..................11.77854% semistall.....................10.27883% stall......................... 6.65486% batonpass..................... 4.75778% sandstall..................... 4.41607% dragmag....................... 1.82074% sandoffense................... 1.42198% rain.......................... 1.30553% rainoffense................... 0.94881% choice........................ 0.21408% sun........................... 0.04366% multiweather.................. 0.00977% monotype...................... 0.00541% monofire...................... 0.00210% monowater..................... 0.00135% monoghost..................... 0.00070% monosteel..................... 0.00064% trapper....................... 0.00063% monograss..................... 0.00039% monorock...................... 0.00012% voltturn...................... 0.00005% monobug....................... 0.00005% monodark...................... 0.00003% monopoison.................... 0.00001% monoelectric.................. 0.00001% mononormal.................... 0.00001% monodragon.................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% sunoffense.................... 0.00000% monoflying.................... 0.00000% monoground.................... 0.00000% hail.......................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.071) -2.0| | -1.5|## |################### -1.0|####### |################### -0.5|##################### |############################## 0.0|################# |################## +0.5|############# |############## +1.0|########### |########### +1.5|############ |#### +2.0|### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%