offense.......................40.81015% weatherless...................38.04280% balance.......................33.57586% sand..........................30.51329% rain..........................26.24657% hyperoffense..................13.93129% semistall..................... 7.25274% stall......................... 4.42997% voltturn...................... 4.40895% sun........................... 4.04538% dragmag....................... 3.36587% choice........................ 1.88305% hail.......................... 1.74623% sandstall..................... 1.54724% rainstall..................... 1.42960% monotype...................... 1.20222% rainoffense................... 0.89712% sandoffense................... 0.52490% multiweather.................. 0.50668% monodragon.................... 0.35592% sunoffense.................... 0.32710% hailstall..................... 0.30836% sunstall...................... 0.27484% trickroom..................... 0.26190% hailoffense................... 0.13500% monodark...................... 0.12856% monofighting.................. 0.12852% trapper....................... 0.11593% monopsychic................... 0.10787% monosteel..................... 0.09865% tailwind...................... 0.07643% monowater..................... 0.06942% monoelectric.................. 0.05675% monorock...................... 0.04912% monobug....................... 0.04615% tricksand..................... 0.04220% monofire...................... 0.03787% monoflying.................... 0.03714% monoice....................... 0.03291% tricksun...................... 0.03140% monoghost..................... 0.02575% monograss..................... 0.02492% monopoison.................... 0.02479% allweather.................... 0.01917% mononormal.................... 0.01339% monoground.................... 0.00680% monofairy..................... 0.00000% Stalliness (mean: -0.073) -2.0|####### |#### -1.5|######## |############ -1.0|############### |######################### -0.5|########################### |############################## 0.0|####################### |########################### +0.5|##################### |#################### +1.0|########### |######## +1.5|###### |### +2.0|### |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%