sand..........................40.31465% balance.......................39.25995% offense.......................34.56408% rain..........................30.90237% weatherless...................23.50990% hyperoffense..................13.21113% semistall..................... 8.79029% voltturn...................... 4.82580% dragmag....................... 4.75169% stall......................... 4.17456% sun........................... 3.57616% choice........................ 2.39173% hail.......................... 1.95015% sandstall..................... 1.74179% rainstall..................... 1.24812% rainoffense................... 1.05946% sunoffense.................... 0.45372% sandoffense................... 0.43202% hailoffense................... 0.30434% sunstall...................... 0.30404% hailstall..................... 0.29916% multiweather.................. 0.22909% trickroom..................... 0.22153% monotype...................... 0.18359% monodragon.................... 0.13813% tailwind...................... 0.08631% tricksun...................... 0.07884% trapper....................... 0.03623% monowater..................... 0.01064% monofighting.................. 0.00918% allweather.................... 0.00805% monopsychic................... 0.00765% monodark...................... 0.00370% monoelectric.................. 0.00319% monofire...................... 0.00295% monosteel..................... 0.00251% monograss..................... 0.00234% monobug....................... 0.00155% monoflying.................... 0.00140% monoice....................... 0.00116% monoghost..................... 0.00030% monopoison.................... 0.00026% monorock...................... 0.00002% monoground.................... 0.00001% mononormal.................... 0.00000% tricksand..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.005) -2.0|##### |#### -1.5|########## |########## -1.0|########## |#################### -0.5|################## |######################## 0.0|###################### |############################## +0.5|#################### |######################## +1.0|########## |########## +1.5|###### |### +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%