balance.......................47.24199% sand..........................45.32139% rain..........................31.79406% offense.......................25.23386% weatherless...................17.74404% hyperoffense..................11.87078% semistall.....................10.95998% dragmag....................... 5.44453% stall......................... 4.69340% voltturn...................... 3.92404% sun........................... 3.44230% choice........................ 2.79089% sandstall..................... 1.94220% hail.......................... 1.80563% rainstall..................... 1.61900% rainoffense................... 0.88487% sunstall...................... 0.39630% sandoffense................... 0.39103% hailoffense................... 0.34610% trickroom..................... 0.30863% sunoffense.................... 0.25101% hailstall..................... 0.23263% tailwind...................... 0.14370% multiweather.................. 0.10380% monotype...................... 0.09950% monodragon.................... 0.09603% tricksun...................... 0.08440% trapper....................... 0.00591% monowater..................... 0.00179% allweather.................... 0.00121% monofighting.................. 0.00068% monopsychic................... 0.00050% monofire...................... 0.00017% monoflying.................... 0.00016% monoelectric.................. 0.00015% monosteel..................... 0.00010% monodark...................... 0.00005% monograss..................... 0.00003% monoghost..................... 0.00001% monobug....................... 0.00000% monoice....................... 0.00000% monoground.................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% mononormal.................... 0.00000% tricksand..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.133) -2.0|#### |#### -1.5|######### |###### -1.0|##### |############### -0.5|############## |############## 0.0|###################### |############################## +0.5|######################### |######################## +1.0|########## |############ +1.5|######## |#### +2.0|## |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%