weatherless...................77.57152% balance.......................40.73529% offense.......................35.40484% sand..........................16.34428% hyperoffense.................. 9.71271% semistall..................... 9.00771% voltturn...................... 5.75682% stall......................... 5.13945% sun........................... 4.91771% rain.......................... 2.60364% multiweather.................. 1.97126% monotype...................... 1.60573% sandstall..................... 1.01091% choice........................ 0.99926% dragmag....................... 0.72382% hail.......................... 0.54109% sandoffense................... 0.53373% sunoffense.................... 0.31380% trickroom..................... 0.27771% monograss..................... 0.26223% monowater..................... 0.21219% monoghost..................... 0.20236% rainstall..................... 0.19227% monobug....................... 0.14627% monodark...................... 0.14454% sunstall...................... 0.12978% rainoffense................... 0.11117% monoice....................... 0.09820% monoflying.................... 0.09315% monosteel..................... 0.09096% monofire...................... 0.09040% monopsychic................... 0.06892% monodragon.................... 0.05987% monopoison.................... 0.05595% monorock...................... 0.03371% monofighting.................. 0.03223% monoelectric.................. 0.03159% mononormal.................... 0.02598% tricksand..................... 0.02564% monofairy..................... 0.02348% gravity....................... 0.01908% monoground.................... 0.01652% tailwind...................... 0.01409% hailstall..................... 0.00357% hailoffense................... 0.00080% Stalliness (mean: 0.123) -2.0|# |### -1.5|##### |######### -1.0|######### |############## -0.5|###################### |########################## 0.0|############################## |############################ +0.5|############################ |################# +1.0|########### |########### +1.5|###### |### +2.0|## |# +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%