weatherless...................78.09982% balance.......................41.83505% offense.......................30.75614% sand..........................18.28321% semistall.....................12.22400% hyperoffense.................. 9.14774% voltturn...................... 6.76271% stall......................... 6.03706% sun........................... 3.48598% multiweather.................. 2.03071% sandstall..................... 1.87848% rain.......................... 1.76467% choice........................ 1.58827% monotype...................... 1.06060% dragmag....................... 0.82277% sandoffense................... 0.44353% hail.......................... 0.40326% trickroom..................... 0.37266% monograss..................... 0.23644% sunstall...................... 0.20598% monoghost..................... 0.19644% monodark...................... 0.16562% monoice....................... 0.16425% sunoffense.................... 0.16041% monobug....................... 0.13839% rainstall..................... 0.10782% monosteel..................... 0.06822% rainoffense................... 0.04425% monoflying.................... 0.03169% monopsychic................... 0.02779% monowater..................... 0.01440% monopoison.................... 0.00687% monofire...................... 0.00683% monorock...................... 0.00382% tricksand..................... 0.00356% tailwind...................... 0.00233% monofighting.................. 0.00142% monodragon.................... 0.00092% monofairy..................... 0.00091% monoground.................... 0.00082% monoelectric.................. 0.00079% mononormal.................... 0.00009% gravity....................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.224) -2.0|# |### -1.5|###### |####### -1.0|###### |########### -0.5|#################### |##################### 0.0|############################## |############################ +0.5|############################# |################### +1.0|############# |############## +1.5|########## |## +2.0|## |## +2.5|# |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%