weatherless...................75.28302% balance.......................41.27003% offense.......................31.27941% sand..........................23.32982% semistall.....................14.38867% hyperoffense.................. 8.69546% voltturn...................... 6.73436% stall......................... 4.36642% sandstall..................... 2.94755% sun........................... 2.58684% multiweather.................. 1.95900% dragmag....................... 1.49969% choice........................ 0.89211% sandoffense................... 0.68350% rain.......................... 0.63620% trickroom..................... 0.57113% hail.......................... 0.12311% sunstall...................... 0.10860% rainoffense................... 0.07033% monotype...................... 0.05519% monosteel..................... 0.03514% rainstall..................... 0.01379% sunoffense.................... 0.01210% monopsychic................... 0.01010% monobug....................... 0.00450% monowater..................... 0.00299% monofire...................... 0.00120% monoflying.................... 0.00054% monopoison.................... 0.00052% tricksand..................... 0.00041% monorock...................... 0.00031% monoghost..................... 0.00023% monofighting.................. 0.00013% monograss..................... 0.00003% monoground.................... 0.00002% monodark...................... 0.00001% tailwind...................... 0.00001% monoice....................... 0.00001% monodragon.................... 0.00000% monoelectric.................. 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% gravity....................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.202) -2.0|# |#### -1.5|#### |###### -1.0|####### |############# -0.5|################## |################# 0.0|############################## |########################## +0.5|############################# |################ +1.0|############### |############ +1.5|############## |## +2.0|## |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%