weatherless...................47.63890% offense.......................44.71460% sun...........................39.43264% balance.......................25.61628% hyperoffense..................22.66018% rain..........................16.33239% sunoffense....................10.48285% multiweather.................. 8.11046% semistall..................... 4.45228% sand.......................... 4.31434% stall......................... 2.55666% batonpass..................... 2.19518% dragmag....................... 1.59884% sunstall...................... 1.28241% monotype...................... 1.06087% rainoffense................... 0.73798% hail.......................... 0.55791% voltturn...................... 0.55302% trapper....................... 0.46173% sandoffense................... 0.34530% choice........................ 0.27590% monobug....................... 0.24597% sandstall..................... 0.23399% rainstall..................... 0.20803% monopsychic................... 0.20225% monorock...................... 0.17809% monofire...................... 0.16691% mononormal.................... 0.15481% monoflying.................... 0.10983% monowater..................... 0.10871% monodragon.................... 0.10797% monodark...................... 0.03755% monograss..................... 0.03558% monoghost..................... 0.03558% monofighting.................. 0.03231% Stalliness (mean: -0.312) -2.5| | -2.0|#### |######## -1.5|####### |###################### -1.0|##################### |############################ -0.5|############################## |############################# 0.0|###################### |######################### +0.5|######### |############ +1.0|## |## +1.5|######## |# +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%