weatherless...................72.32381% offense.......................43.82857% balance.......................29.43492% hyperoffense..................18.05079% sun...........................15.40317% rain..........................10.44444% voltturn...................... 5.40952% stall......................... 4.53968% semistall..................... 4.14603% monotype...................... 3.91111% sunoffense.................... 2.57143% sand.......................... 2.23492% multiweather.................. 1.88571% hail.......................... 1.65079% rainoffense................... 1.49206% trickroom..................... 0.77460% monofire...................... 0.64127% monoflying.................... 0.62857% monowater..................... 0.58413% choice........................ 0.46984% sunstall...................... 0.39365% mononormal.................... 0.39365% rainstall..................... 0.29841% monoelectric.................. 0.29206% monopsychic................... 0.27302% monodark...................... 0.20317% monoghost..................... 0.19048% monofairy..................... 0.17778% hailoffense................... 0.17143% monorock...................... 0.14603% trickrain..................... 0.12698% monograss..................... 0.12063% monopoison.................... 0.12063% monobug....................... 0.11429% monosteel..................... 0.10794% monofighting.................. 0.06984% monoice....................... 0.06984% monodragon.................... 0.06984% dragmag....................... 0.05714% monoground.................... 0.05714% sandoffense................... 0.05079% sandstall..................... 0.04444% tailwind...................... 0.01905% trapper....................... 0.01270% allweather.................... 0.00635% tricksand..................... 0.00635% Stalliness (mean: -0.185) |# -2.0|## |##### -1.5|########### |################# -1.0|################### |########################### -0.5|############################## |######################## 0.0|######################### |################### +0.5|#################### |############## +1.0|######## |#### +1.5|#### |## +2.0|### | +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.42%