weatherless...................71.51692% offense.......................44.20518% balance.......................28.39469% hyperoffense..................18.22379% sun...........................16.67929% rain..........................10.33886% voltturn...................... 6.75751% stall......................... 4.89490% semistall..................... 4.28145% monotype...................... 3.79201% sunoffense.................... 2.96367% hail.......................... 1.50824% multiweather.................. 1.49511% sand.......................... 1.47476% rainoffense................... 1.44347% monoflying.................... 0.80787% trickroom..................... 0.80115% monofire...................... 0.79787% monowater..................... 0.52357% sunstall...................... 0.49115% choice........................ 0.45804% monoelectric.................. 0.32882% mononormal.................... 0.24449% monopsychic................... 0.23497% monodark...................... 0.20542% rainstall..................... 0.19845% monofairy..................... 0.18627% hailoffense................... 0.13274% monoghost..................... 0.12985% trickrain..................... 0.12199% monopoison.................... 0.08081% monorock...................... 0.07995% monograss..................... 0.07768% monosteel..................... 0.06233% dragmag....................... 0.06160% monobug....................... 0.05160% monofighting.................. 0.03513% monoice....................... 0.03506% sandstall..................... 0.03097% monodragon.................... 0.03090% sandoffense................... 0.02807% monoground.................... 0.02323% trapper....................... 0.01948% tailwind...................... 0.01719% tricksand..................... 0.00773% allweather.................... 0.00383% Stalliness (mean: -0.183) |# -2.0|# |##### -1.5|########### |################## -1.0|################### |########################### -0.5|############################## |####################### 0.0|######################## |################# +0.5|################## |############## +1.0|######## |#### +1.5|#### |### +2.0|#### |# +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.43%