weatherless...................51.81643% offense.......................44.07296% sun...........................38.17649% balance.......................31.26596% voltturn......................22.59145% hyperoffense..................10.23764% rain..........................10.12485% stall......................... 9.56623% semistall..................... 4.85721% monotype...................... 2.42234% sunoffense.................... 1.55637% monoflying.................... 0.90245% rainstall..................... 0.86545% mononormal.................... 0.81218% rainoffense................... 0.68664% multiweather.................. 0.57143% sand.......................... 0.31659% monopsychic................... 0.19229% choice........................ 0.16980% monodark...................... 0.13842% hail.......................... 0.13707% sunstall...................... 0.12131% dragmag....................... 0.11549% monowater..................... 0.10618% monoelectric.................. 0.10303% monofire...................... 0.08221% monosteel..................... 0.04604% monorock...................... 0.02861% trickroom..................... 0.01846% trapper....................... 0.01405% hailoffense................... 0.00808% monoghost..................... 0.00713% monograss..................... 0.00253% monopoison.................... 0.00137% sandstall..................... 0.00068% trickrain..................... 0.00048% monodragon.................... 0.00003% monofairy..................... 0.00002% monobug....................... 0.00000% tricksand..................... 0.00000% monoice....................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% sandoffense................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.069) |# -2.0| |# -1.5|##### |####### -1.0|####### |############################## -0.5|############## |############## 0.0|################## |##### +0.5|########### |################### +1.0|########## |## +1.5|### |#### +2.0|####### | +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.61%