weatherless...................51.76860% offense.......................45.70354% sun...........................34.46975% hyperoffense..................23.70934% balance.......................22.07660% rain..........................21.97536% multiweather..................12.32060% sunoffense.................... 5.09116% semistall..................... 4.80712% batonpass..................... 4.68205% monotype...................... 4.58045% stall......................... 3.70339% sand.......................... 3.04967% rainoffense................... 1.60708% hail.......................... 1.12747% mononormal.................... 0.88324% monopsychic................... 0.82079% choice........................ 0.79217% monoflying.................... 0.65154% voltturn...................... 0.53588% monoghost..................... 0.52454% sunstall...................... 0.43026% monofighting.................. 0.40934% dragmag....................... 0.40462% monowater..................... 0.37254% trickroom..................... 0.33353% monodragon.................... 0.31182% sandstall..................... 0.30753% monosteel..................... 0.26776% monobug....................... 0.24448% monofairy..................... 0.22893% rainstall..................... 0.20808% monodark...................... 0.19772% tricksun...................... 0.19713% sandoffense................... 0.17560% trapper....................... 0.16171% monoice....................... 0.15552% monograss..................... 0.13531% monoground.................... 0.12281% monopoison.................... 0.10897% hailoffense................... 0.10584% monoelectric.................. 0.09358% monofire...................... 0.08892% monorock...................... 0.08423% tailwind...................... 0.04000% trickrain..................... 0.03898% swagplay...................... 0.02686% gravity....................... 0.01575% trickhail..................... 0.00324% allweather.................... 0.00172% hailstall..................... 0.00164% tricksand..................... 0.00148% fear.......................... 0.00062% trickfear..................... 0.00003% Stalliness (mean: -0.324) |# -2.0|### |############ -1.0|######################## |############################## 0.0|####################### |############## +1.0|####### |### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.83%