weatherless...................44.38714% offense.......................41.54375% sun...........................41.26214% balance.......................23.60918% rain..........................22.06963% hyperoffense..................21.84595% multiweather..................11.61870% semistall..................... 7.60224% sunoffense.................... 5.57080% stall......................... 5.39887% sand.......................... 3.64172% batonpass..................... 2.91473% monotype...................... 2.60332% monopsychic................... 1.28086% rainoffense................... 1.12959% sandstall..................... 0.65491% sunstall...................... 0.56639% mononormal.................... 0.41059% trickroom..................... 0.36421% hail.......................... 0.29139% rainstall..................... 0.27747% dragmag....................... 0.26278% monoflying.................... 0.26062% tricksun...................... 0.25040% monoghost..................... 0.22856% choice........................ 0.22154% voltturn...................... 0.17361% monofighting.................. 0.16156% monosteel..................... 0.12842% monodragon.................... 0.10670% trapper....................... 0.10615% monowater..................... 0.09490% trickrain..................... 0.08589% monodark...................... 0.05223% monograss..................... 0.05166% monofairy..................... 0.05129% sandoffense................... 0.04290% monobug....................... 0.04076% monopoison.................... 0.03731% monoground.................... 0.03396% hailoffense................... 0.03175% monoice....................... 0.03069% gravity....................... 0.02484% tailwind...................... 0.01795% monofire...................... 0.01738% monoelectric.................. 0.01466% monorock...................... 0.01412% swagplay...................... 0.01111% trickhail..................... 0.00529% tricksand..................... 0.00368% allweather.................... 0.00033% hailstall..................... 0.00022% fear.......................... 0.00011% trickfear..................... 0.00000% Stalliness (mean: -0.179) |# -2.0|### |########### -1.0|####################### |############################## 0.0|############################ |################ +1.0|########## |###### +2.0|## |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.75%