weatherless...................75.37088% offense.......................44.68662% balance.......................30.28406% hyperoffense..................15.24306% sun...........................14.18801% rain.......................... 8.58223% semistall..................... 5.44958% stall......................... 4.33668% hail.......................... 2.33517% monotype...................... 1.89575% sunoffense.................... 1.72878% multiweather.................. 1.52646% sand.......................... 1.13577% voltturn...................... 1.04633% choice........................ 0.75643% mononormal.................... 0.72332% trickroom..................... 0.47698% rainoffense................... 0.38988% batonpass..................... 0.37586% sunstall...................... 0.37198% hailoffense................... 0.34336% rainstall..................... 0.32407% monobug....................... 0.21261% monowater..................... 0.17619% monoflying.................... 0.15686% sandoffense................... 0.14750% hailstall..................... 0.11832% monosteel..................... 0.10542% monoghost..................... 0.09738% monopsychic................... 0.07867% monofighting.................. 0.06956% dragmag....................... 0.06475% monopoison.................... 0.06417% tailwind...................... 0.06296% sandstall..................... 0.06203% monofairy..................... 0.06087% monofire...................... 0.05820% monograss..................... 0.05437% monodark...................... 0.05190% monodragon.................... 0.03566% trapper....................... 0.02991% monoice....................... 0.02894% monoelectric.................. 0.02704% monorock...................... 0.02347% monoground.................... 0.01987% tricksun...................... 0.01854% trickrain..................... 0.01089% gravity....................... 0.01020% allweather.................... 0.00178% trickhail..................... 0.00178% Stalliness (mean: -0.115) |# -2.0|## |### -1.5|####### |################# -1.0|#################### |########################### -0.5|############################## |############################# 0.0|############################## |####################### +0.5|################### |################# +1.0|########## |##### +1.5|###### |### +2.0|# |# +2.5|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.39%