weatherless...................85.01041% balance.......................44.33754% offense.......................29.31275% voltturn......................21.99013% semistall.....................14.49958% sun........................... 8.75490% hyperoffense.................. 7.13025% rain.......................... 4.72328% stall......................... 4.71989% sand.......................... 2.73997% monotype...................... 2.70195% multiweather.................. 1.71568% monoghost..................... 0.88698% batonpass..................... 0.71595% dragmag....................... 0.59483% mononormal.................... 0.51240% hail.......................... 0.50047% monobug....................... 0.48273% choice........................ 0.43922% monodragon.................... 0.33763% monoflying.................... 0.32899% monopsychic................... 0.27227% sunstall...................... 0.23503% rainoffense................... 0.19170% monowater..................... 0.14915% sunoffense.................... 0.13625% trickroom..................... 0.12468% monoground.................... 0.10509% monodark...................... 0.10085% sandstall..................... 0.09190% monosteel..................... 0.08117% monopoison.................... 0.07990% monofairy..................... 0.07389% monograss..................... 0.07048% hailoffense................... 0.06427% monorock...................... 0.04934% tricksun...................... 0.03848% rainstall..................... 0.03678% monofire...................... 0.03209% trickhail..................... 0.03009% gravity....................... 0.02450% monoice....................... 0.02152% monoelectric.................. 0.02128% fear.......................... 0.01869% monofighting.................. 0.00894% hailstall..................... 0.00883% tailwind...................... 0.00517% allweather.................... 0.00318% trapper....................... 0.00294% sandoffense................... 0.00247% trickrain..................... 0.00010% tricksand..................... 0.00010% swagplay...................... 0.00000% Stalliness (mean: 0.273) |# -2.0|# |#### -1.0|######## |################# 0.0|########################## |############################## +1.0|#################### |########## +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%