weatherless...................79.04978% offense.......................42.03385% balance.......................37.38954% monotype......................12.79491% hyperoffense.................. 9.89774% semistall..................... 7.95414% hail.......................... 7.77741% sand.......................... 7.06405% sun........................... 4.35005% voltturn...................... 3.32613% rain.......................... 3.10950% stall......................... 2.72473% monoelectric.................. 1.42585% multiweather.................. 1.32204% hailoffense................... 1.14617% monopoison.................... 0.97845% monosteel..................... 0.72665% monofairy..................... 0.67604% monorock...................... 0.67260% monoground.................... 0.67046% monopsychic................... 0.66874% dragmag....................... 0.66831% monowater..................... 0.66574% monoice....................... 0.65459% monodark...................... 0.64215% monofighting.................. 0.64172% mononormal.................... 0.63657% monobug....................... 0.63486% monoghost..................... 0.63057% monodragon.................... 0.62885% monoflying.................... 0.62156% monofire...................... 0.60998% monograss..................... 0.60955% choice........................ 0.55292% sandstall..................... 0.30156% sunstall...................... 0.19089% sandoffense................... 0.18102% sunoffense.................... 0.13383% rainstall..................... 0.12311% rainoffense................... 0.06134% trickroom..................... 0.06134% hailstall..................... 0.03646% trapper....................... 0.00515% trickhail..................... 0.00129% tricksand..................... 0.00086% Stalliness (mean: -0.004) |### -1.5|##### |######### -1.0|################ |###################### -0.5|########################### |############################## 0.0|############################## |########################### +0.5|####################### |################## +1.0|############# |######### +1.5|##### |### +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.41%