weatherless...................78.99388% offense.......................42.12994% balance.......................37.30983% monotype......................12.68142% hyperoffense.................. 9.93165% semistall..................... 7.91573% hail.......................... 7.87395% sand.......................... 7.06752% sun........................... 4.33495% voltturn...................... 3.31986% rain.......................... 3.09264% stall......................... 2.71284% monoelectric.................. 1.40951% multiweather.................. 1.33666% hailoffense................... 1.16781% monopoison.................... 0.96807% monosteel..................... 0.73449% dragmag....................... 0.67503% monopsychic................... 0.67076% monowater..................... 0.66678% monofairy..................... 0.66604% monorock...................... 0.65778% monoground.................... 0.65566% monoice....................... 0.65444% monofighting.................. 0.64006% monodark...................... 0.63382% mononormal.................... 0.63192% monodragon.................... 0.63183% monobug....................... 0.62017% monoghost..................... 0.61978% monofire...................... 0.61195% monoflying.................... 0.61129% monograss..................... 0.59707% choice........................ 0.55314% sandstall..................... 0.29562% sunstall...................... 0.19072% sandoffense................... 0.18487% sunoffense.................... 0.13547% rainstall..................... 0.12077% rainoffense................... 0.06349% trickroom..................... 0.06134% hailstall..................... 0.03871% trapper....................... 0.00529% trickhail..................... 0.00157% tricksand..................... 0.00062% Stalliness (mean: -0.006) |### -1.5|##### |########## -1.0|################ |###################### -0.5|########################### |############################## 0.0|############################# |########################### +0.5|####################### |################## +1.0|############# |######### +1.5|##### |### +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.41%