weatherless...................79.02171% offense.......................42.16720% balance.......................37.28182% monotype......................12.60624% hyperoffense..................10.07489% hail.......................... 7.93475% semistall..................... 7.80262% sand.......................... 7.03350% sun........................... 4.31625% voltturn...................... 3.30851% rain.......................... 3.04361% stall......................... 2.67347% monoelectric.................. 1.35288% multiweather.................. 1.32312% hailoffense................... 1.22217% monopoison.................... 0.96804% monosteel..................... 0.72783% dragmag....................... 0.71640% monowater..................... 0.70628% monopsychic................... 0.68688% monofighting.................. 0.68389% monoice....................... 0.67172% monoground.................... 0.65839% monorock...................... 0.64817% monodark...................... 0.63334% monofairy..................... 0.63209% mononormal.................... 0.62619% monograss..................... 0.62205% monodragon.................... 0.61280% monoghost..................... 0.60263% monofire...................... 0.60100% monobug....................... 0.59133% monoflying.................... 0.58072% choice........................ 0.53967% sandstall..................... 0.29200% sunstall...................... 0.18625% sandoffense................... 0.17646% sunoffense.................... 0.15404% rainstall..................... 0.11956% rainoffense................... 0.06506% trickroom..................... 0.06044% hailstall..................... 0.03915% trapper....................... 0.00569% trickhail..................... 0.00119% tricksand..................... 0.00029% Stalliness (mean: -0.011) |### -1.5|##### |########## -1.0|################ |###################### -0.5|########################### |############################## 0.0|############################# |########################### +0.5|######################## |################### +1.0|############# |######## +1.5|##### |### +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.41%