weatherless...................52.79165% offense.......................47.16802% balance.......................44.96165% rain..........................16.96426% sun...........................14.18789% sand..........................11.65029% semistall..................... 6.30391% hail.......................... 6.25005% trickroom..................... 3.13666% voltturn...................... 3.02478% tailwind...................... 2.70894% multiweather.................. 1.76627% hyperoffense.................. 1.27295% monotype...................... 1.19201% tricksun...................... 1.16634% monoground.................... 0.49466% stall......................... 0.29347% monowater..................... 0.27204% trickhail..................... 0.23105% monopsychic................... 0.15503% monobug....................... 0.14985% hailoffense................... 0.12564% sunoffense.................... 0.11713% rainoffense................... 0.08733% mononormal.................... 0.03914% monopoison.................... 0.02701% monograss..................... 0.02059% monofairy..................... 0.01764% gravity....................... 0.01166% monoelectric.................. 0.01043% batonpass..................... 0.00565% monoflying.................... 0.00550% tricksand..................... 0.00406% dragmag....................... 0.00374% trickrain..................... 0.00325% monoice....................... 0.00012% hailstall..................... 0.00001% sandstall..................... 0.00000% monosteel..................... 0.00000% sunstall...................... 0.00000% sandoffense................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.077) | -1.5| |# -1.0|## |#### -0.5|################### |######################### 0.0|############################## |######################### +0.5|################## |######### +1.0|######### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.69%