weatherless...................66.99307% offense.......................51.91291% sand..........................22.94116% balance.......................21.48025% hyperoffense..................21.05101% sun........................... 7.44029% rain.......................... 3.98029% multiweather.................. 3.45268% semistall..................... 3.39252% voltturn...................... 2.90839% hail.......................... 2.21697% stall......................... 2.16331% sandoffense................... 1.82918% sunoffense.................... 1.28408% monotype...................... 1.09141% rainoffense................... 0.71582% batonpass..................... 0.65241% sandstall..................... 0.60526% trickroom..................... 0.56461% dragmag....................... 0.53981% hailoffense................... 0.36949% monobug....................... 0.27966% monowater..................... 0.10406% monograss..................... 0.09024% mononormal.................... 0.07926% monopoison.................... 0.07723% monosteel..................... 0.06992% monodark...................... 0.06910% monodragon.................... 0.04431% monofighting.................. 0.04105% sunstall...................... 0.04065% tailwind...................... 0.04065% gravity....................... 0.04024% monopsychic................... 0.03943% monoghost..................... 0.03943% monofire...................... 0.03536% monoflying.................... 0.03171% monoelectric.................. 0.03130% allweather.................... 0.02723% monoice....................... 0.02642% trapper....................... 0.02276% monofairy..................... 0.02236% tricksand..................... 0.01585% trickhail..................... 0.01504% monoground.................... 0.01504% tricksun...................... 0.00610% monorock...................... 0.00285% trickrain..................... 0.00122% rainstall..................... 0.00081% hailstall..................... 0.00041% Stalliness (mean: -0.360) -2.0|## |##### -1.5|######## |################## -1.0|###################### |########################## -0.5|############################## |############################## 0.0|###################### |############### +0.5|########### |######## +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%