weatherless...................65.58799% offense.......................51.34440% sand..........................26.00363% hyperoffense..................21.51010% balance.......................21.27450% sun........................... 7.28405% multiweather.................. 3.59935% semistall..................... 3.59344% rain.......................... 3.46843% voltturn...................... 2.93310% stall......................... 2.27756% sandoffense................... 2.11702% sunoffense.................... 1.31520% hail.......................... 1.30820% rainoffense................... 0.67126% sandstall..................... 0.66541% monotype...................... 0.59203% dragmag....................... 0.56614% trickroom..................... 0.47312% batonpass..................... 0.34199% hailoffense................... 0.28539% monobug....................... 0.20918% mononormal.................... 0.04383% monopoison.................... 0.04320% monosteel..................... 0.04143% monograss..................... 0.04112% gravity....................... 0.03968% monowater..................... 0.03849% sunstall...................... 0.03525% tailwind...................... 0.03048% monodragon.................... 0.02768% monofire...................... 0.02250% monodark...................... 0.02139% monoelectric.................. 0.01971% monopsychic................... 0.01824% monoghost..................... 0.01625% tricksand..................... 0.01307% monofighting.................. 0.01215% trickhail..................... 0.01118% monofairy..................... 0.01071% monoflying.................... 0.01014% monoground.................... 0.00950% allweather.................... 0.00916% monoice....................... 0.00865% trapper....................... 0.00791% tricksun...................... 0.00773% monorock...................... 0.00190% trickrain..................... 0.00092% rainstall..................... 0.00051% hailstall..................... 0.00022% Stalliness (mean: -0.359) -2.0|## |##### -1.5|######## |################### -1.0|###################### |######################### -0.5|############################## |############################ 0.0|##################### |############## +0.5|########### |######## +1.0|##### |### +1.5|## |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%