weatherless...................63.94195% offense.......................49.09165% sand..........................31.12992% balance.......................21.89696% hyperoffense..................20.70544% sun........................... 6.63524% semistall..................... 5.29258% multiweather.................. 3.96740% stall......................... 3.01337% sandoffense................... 2.56115% voltturn...................... 2.31537% rain.......................... 1.65855% sunoffense.................... 1.37933% hail.......................... 0.60895% sandstall..................... 0.59145% dragmag....................... 0.49666% rainoffense................... 0.35482% trickroom..................... 0.20015% monotype...................... 0.11838% hailoffense................... 0.11757% batonpass..................... 0.09675% monobug....................... 0.02457% monosteel..................... 0.01673% mononormal.................... 0.01434% monopoison.................... 0.01350% monowater..................... 0.01145% monograss..................... 0.01073% tailwind...................... 0.00867% monodragon.................... 0.00645% monodark...................... 0.00485% monoground.................... 0.00453% trickhail..................... 0.00331% monoghost..................... 0.00325% tricksand..................... 0.00295% monofighting.................. 0.00249% gravity....................... 0.00221% monopsychic................... 0.00159% monoelectric.................. 0.00151% monofire...................... 0.00147% allweather.................... 0.00118% sunstall...................... 0.00111% trapper....................... 0.00086% trickrain..................... 0.00061% monofairy..................... 0.00050% monoflying.................... 0.00035% monoice....................... 0.00006% monorock...................... 0.00005% tricksun...................... 0.00000% rainstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.291) -2.0|## |#### -1.5|######## |################## -1.0|####################### |######################### -0.5|########################### |############################## 0.0|################### |############# +0.5|############# |######## +1.0|####### |#### +1.5|##### |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.47%