weatherless...................65.15237% offense.......................46.07494% sand..........................28.52358% hyperoffense..................27.69639% balance.......................20.54483% sun........................... 8.98947% multiweather.................. 4.85829% semistall..................... 3.61265% sandoffense................... 3.12835% sunoffense.................... 2.48726% stall......................... 2.07120% voltturn...................... 1.93929% rain.......................... 1.50615% hail.......................... 0.68962% rainoffense................... 0.58093% sandstall..................... 0.53129% dragmag....................... 0.49410% hailoffense................... 0.11742% monotype...................... 0.10066% trickroom..................... 0.09440% batonpass..................... 0.04739% mononormal.................... 0.03000% monosteel..................... 0.02242% monopoison.................... 0.01960% tailwind...................... 0.01008% monoground.................... 0.00851% monograss..................... 0.00520% monobug....................... 0.00353% monoghost..................... 0.00352% monowater..................... 0.00264% monodark...................... 0.00230% monodragon.................... 0.00213% trickhail..................... 0.00087% gravity....................... 0.00072% allweather.................... 0.00066% trapper....................... 0.00057% sunstall...................... 0.00051% monopsychic................... 0.00043% trickrain..................... 0.00028% monofighting.................. 0.00019% monofire...................... 0.00013% monorock...................... 0.00002% tricksand..................... 0.00002% monoflying.................... 0.00002% monoelectric.................. 0.00000% monoice....................... 0.00000% monofairy..................... 0.00000% rainstall..................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.427) -2.0|# |#### -1.5|####################### |################# -1.0|######################## |########################### -0.5|###################### |############################## 0.0|##################### |################# +0.5|######### |######## +1.0|#### |## +1.5|##### |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.46%