weatherless...................89.88682% offense.......................69.38880% balance.......................29.03533% sun........................... 3.27614% rain.......................... 3.22318% hail.......................... 2.33205% sand.......................... 1.59967% hyperoffense.................. 1.49574% multiweather.................. 0.31585% dragmag....................... 0.27798% tailwind...................... 0.11319% semistall..................... 0.07925% sunoffense.................... 0.04639% rainoffense................... 0.02850% gravity....................... 0.02719% voltturn...................... 0.02127% hailoffense................... 0.01416% trapper....................... 0.00930% trickroom..................... 0.00779% sandoffense................... 0.00433% monotype...................... 0.00415% batonpass..................... 0.00261% monowater..................... 0.00192% mononormal.................... 0.00136% stall......................... 0.00088% monograss..................... 0.00087% trickrain..................... 0.00085% Stalliness (mean: -0.201) -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################# |###################### -0.4|########################## |############################## -0.2|############################## |############################# 0.0|########################## |##################### +0.2|################# |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%