weatherless...................83.25535% offense.......................49.89468% balance.......................35.17080% trickroom.....................10.73123% hyperoffense.................. 9.67650% hail.......................... 6.53671% sun........................... 5.09425% semistall..................... 4.41657% monotype...................... 3.08183% sand.......................... 2.65861% voltturn...................... 2.60754% rain.......................... 2.60017% trickhail..................... 1.88024% tailwind...................... 1.59701% stall......................... 0.84145% tricksand..................... 0.66036% trickrain..................... 0.62424% mononormal.................... 0.59871% monowater..................... 0.57318% choice........................ 0.56731% monoice....................... 0.44996% sunoffense.................... 0.44167% monodark...................... 0.30718% hailoffense................... 0.25876% gravity....................... 0.22567% dragmag....................... 0.21361% monograss..................... 0.20709% monorock...................... 0.18900% monopsychic................... 0.16224% monoground.................... 0.15769% multiweather.................. 0.14509% batonpass..................... 0.13367% monoelectric.................. 0.12013% hailstall..................... 0.10306% monopoison.................... 0.07906% monodragon.................... 0.07247% monoghost..................... 0.06771% sandstall..................... 0.06388% monoflying.................... 0.03911% monofire...................... 0.03334% monofighting.................. 0.02664% monobug....................... 0.02203% rainoffense................... 0.02137% monofairy..................... 0.01425% trapper....................... 0.01416% sunstall...................... 0.00836% sandoffense................... 0.00745% rainstall..................... 0.00601% tricksun...................... 0.00443% monosteel..................... 0.00381% Stalliness (mean: -0.125) |# -1.5|#### |########## -1.0|######### |################ -0.5|############################## |############################# 0.0|####################### |###################### +0.5|################ |############ +1.0|###### |### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.54%