weatherless...................83.03686% offense.......................54.96332% balance.......................29.50803% trickroom.....................13.37709% hyperoffense..................12.26052% hail.......................... 8.03695% sun........................... 3.30472% trickhail..................... 3.22229% voltturn...................... 2.95010% sand.......................... 2.94350% semistall..................... 2.79385% rain.......................... 2.73857% tailwind...................... 2.15269% monotype...................... 1.91342% trickrain..................... 1.14485% monowater..................... 1.14478% tricksand..................... 0.63568% stall......................... 0.47429% sunoffense.................... 0.37988% dragmag....................... 0.32354% gravity....................... 0.28090% monoice....................... 0.20770% monoground.................... 0.13499% monorock...................... 0.09289% monograss..................... 0.08506% choice........................ 0.08410% hailstall..................... 0.08256% monodragon.................... 0.07106% monodark...................... 0.06946% multiweather.................. 0.06059% monopsychic................... 0.04967% batonpass..................... 0.01967% mononormal.................... 0.01946% hailoffense................... 0.01665% sandstall..................... 0.01603% sandoffense................... 0.01297% monopoison.................... 0.01146% rainoffense................... 0.00933% monoghost..................... 0.00890% monoelectric.................. 0.00887% monofire...................... 0.00591% trapper....................... 0.00461% monoflying.................... 0.00316% monofairy..................... 0.00287% monofighting.................. 0.00164% sunstall...................... 0.00039% monobug....................... 0.00029% rainstall..................... 0.00019% tricksun...................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: -0.237) | -1.5|## |############# -1.0|######## |############## -0.5|############################## |########################## 0.0|################# |################## +0.5|########### |####### +1.0|### |# +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.65%