weatherless...................64.70491% offense.......................55.81576% balance.......................27.77031% sun...........................24.44692% hyperoffense..................11.60615% rain.......................... 8.23390% sand.......................... 7.08053% multiweather.................. 5.21993% semistall..................... 3.28108% sunoffense.................... 2.29503% monotype...................... 1.64000% stall......................... 1.52670% voltturn...................... 1.36556% trickroom..................... 1.25664% hail.......................... 1.13865% sandoffense................... 0.44153% rainoffense................... 0.23966% tricksun...................... 0.19710% sunstall...................... 0.17086% monopoison.................... 0.16877% monodragon.................... 0.15915% monowater..................... 0.15266% choice........................ 0.14768% mononormal.................... 0.14524% monograss..................... 0.14416% monosteel..................... 0.14193% monobug....................... 0.12821% monoflying.................... 0.11023% monopsychic................... 0.09641% monofire...................... 0.07161% monoghost..................... 0.06881% monodark...................... 0.06436% monofairy..................... 0.06315% monofighting.................. 0.06262% monorock...................... 0.05771% hailoffense................... 0.05770% monoice....................... 0.05669% monoground.................... 0.05447% monoelectric.................. 0.05189% sandstall..................... 0.04696% rainstall..................... 0.02482% tricksand..................... 0.02012% dragmag....................... 0.02004% allweather.................... 0.01150% tailwind...................... 0.00730% gravity....................... 0.00292% hailstall..................... 0.00290% trapper....................... 0.00147% trickhail..................... 0.00119% swagplay...................... 0.00083% Stalliness (mean: -0.226) |# -1.5|### |######### -1.0|################ |###################### -0.5|############################## |############################ 0.0|##################### |################## +0.5|########### |######## +1.0|##### |## +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.56%