weatherless...................88.03878% balance.......................43.78947% offense.......................40.79086% hail.......................... 9.69945% hyperoffense.................. 7.64404% voltturn...................... 7.33241% semistall..................... 5.49861% stall......................... 2.27701% trickroom..................... 1.40097% rain.......................... 1.07825% sun........................... 0.88019% monotype...................... 0.85596% hailoffense................... 0.41690% sand.......................... 0.34972% choice........................ 0.29848% trickhail..................... 0.20706% rainoffense................... 0.16898% sunoffense.................... 0.13850% mononormal.................... 0.11011% monofighting.................. 0.09903% monobug....................... 0.09557% monopsychic................... 0.09141% monorock...................... 0.08380% monograss..................... 0.08241% monowater..................... 0.06925% monoflying.................... 0.06302% monoghost..................... 0.05055% monodark...................... 0.04571% hailstall..................... 0.04432% monofire...................... 0.04224% monoice....................... 0.04155% tailwind...................... 0.03740% multiweather.................. 0.03324% monopoison.................... 0.03116% monoelectric.................. 0.02562% dragmag....................... 0.02493% monoground.................... 0.01039% sandstall..................... 0.00970% monofairy..................... 0.00970% rainstall..................... 0.00970% monosteel..................... 0.00831% monodragon.................... 0.00762% trickrain..................... 0.00485% sandoffense................... 0.00416% sunstall...................... 0.00208% fear.......................... 0.00208% trickfear..................... 0.00208% trapper....................... 0.00069% tricksand..................... 0.00069% Stalliness (mean: 0.026) -2.0|# |# -1.5|### |###### -1.0|######## |############# -0.5|#################### |########################## 0.0|############################## |########################### +0.5|###################### |############## +1.0|######### |##### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.52%