weatherless...................82.81556% balance.......................47.94802% offense.......................34.91375% hail..........................15.94941% voltturn......................11.91314% hyperoffense.................. 6.94339% semistall..................... 5.68089% stall......................... 4.51396% trickroom..................... 2.17551% sun........................... 0.51039% hailoffense................... 0.48894% rain.......................... 0.43664% sand.......................... 0.32037% choice........................ 0.13975% trickhail..................... 0.13413% monotype...................... 0.12804% sunoffense.................... 0.12711% rainoffense................... 0.07695% hailstall..................... 0.06391% tailwind...................... 0.02867% dragmag....................... 0.02077% monopsychic................... 0.02066% multiweather.................. 0.01713% monofighting.................. 0.01551% monoice....................... 0.01423% monobug....................... 0.01420% mononormal.................... 0.01359% sandstall..................... 0.01174% monoflying.................... 0.00984% monowater..................... 0.00975% monoghost..................... 0.00737% monograss..................... 0.00691% monorock...................... 0.00574% monopoison.................... 0.00483% monodark...................... 0.00468% rainstall..................... 0.00241% monofire...................... 0.00232% monofairy..................... 0.00224% monoground.................... 0.00022% trickrain..................... 0.00018% monoelectric.................. 0.00007% monosteel..................... 0.00007% monodragon.................... 0.00004% sandoffense................... 0.00003% sunstall...................... 0.00000% fear.......................... 0.00000% trapper....................... 0.00000% trickfear..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.148) -2.0| |## -1.5|#### |##### -1.0|##### |########## -0.5|################ |########################### 0.0|############################## |############################# +0.5|######################### |################ +1.0|########## |##### +1.5|### |# +2.0|# |## +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.51%