weatherless...................81.01571% balance.......................47.42957% offense.......................32.10512% hail..........................18.50105% voltturn......................14.66190% stall......................... 7.44459% hyperoffense.................. 7.21316% semistall..................... 5.80756% trickroom..................... 3.34270% sun........................... 0.28545% hailoffense................... 0.16897% rain.......................... 0.13069% rainoffense................... 0.07647% trickhail..................... 0.07621% sand.......................... 0.07473% sunoffense.................... 0.07372% choice........................ 0.04548% monotype...................... 0.03940% dragmag....................... 0.03288% hailstall..................... 0.02317% tailwind...................... 0.01976% monopsychic................... 0.01591% monobug....................... 0.00467% mononormal.................... 0.00431% multiweather.................. 0.00390% monofighting.................. 0.00311% monoghost..................... 0.00293% monoflying.................... 0.00247% monoice....................... 0.00212% monowater..................... 0.00121% monograss..................... 0.00105% monopoison.................... 0.00089% monodark...................... 0.00055% monofire...................... 0.00021% monofairy..................... 0.00018% monorock...................... 0.00014% sandstall..................... 0.00004% monoground.................... 0.00002% rainstall..................... 0.00001% trickrain..................... 0.00001% monoelectric.................. 0.00000% monosteel..................... 0.00000% sandoffense................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% fear.......................... 0.00000% trapper....................... 0.00000% trickfear..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.253) -2.0|# |## -1.5|##### |#### -1.0|## |####### -0.5|############ |############################## 0.0|####################### |######################## +0.5|######################## |################### +1.0|######### |#### +1.5|### | +2.0|# |## +2.5|## |#### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.55%