weatherless...................77.09581% offense.......................44.14216% balance.......................34.69727% hyperoffense..................11.06382% sand.......................... 9.96808% sun........................... 7.00964% voltturn...................... 6.45166% semistall..................... 5.93978% rain.......................... 4.74123% stall......................... 4.15697% hail.......................... 2.83277% monotype...................... 2.11960% multiweather.................. 1.49649% trickroom..................... 1.33780% sunoffense.................... 0.57570% sandoffense................... 0.55374% dragmag....................... 0.54221% choice........................ 0.49501% hailoffense................... 0.43471% sandstall..................... 0.40162% monowater..................... 0.27560% monobug....................... 0.22275% rainoffense................... 0.21621% monofire...................... 0.16559% mononormal.................... 0.14774% monodark...................... 0.14123% monoflying.................... 0.12874% monoghost..................... 0.12266% monosteel..................... 0.11855% monopoison.................... 0.11217% monopsychic................... 0.10387% monofighting.................. 0.10363% sunstall...................... 0.10361% tailwind...................... 0.10347% monoelectric.................. 0.10115% monoice....................... 0.09856% monograss..................... 0.09221% monofairy..................... 0.09141% monorock...................... 0.09088% monodragon.................... 0.07247% tricksun...................... 0.05819% rainstall..................... 0.05449% monoground.................... 0.04549% tricksand..................... 0.04379% allweather.................... 0.03658% trickhail..................... 0.02292% hailstall..................... 0.02177% trickrain..................... 0.01478% gravity....................... 0.01358% trapper....................... 0.00838% swagplay...................... 0.00048% fear.......................... 0.00024% trickfear..................... 0.00003% Stalliness (mean: -0.025) -2.0|# |## -1.5|###### |########## -1.0|############### |#################### -0.5|########################### |############################ 0.0|############################## |######################## +0.5|#################### |############## +1.0|######### |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.45%