weatherless...................77.79590% offense.......................43.73073% balance.......................34.75175% hyperoffense..................11.03071% sand..........................10.22306% voltturn...................... 8.16639% sun........................... 6.14657% semistall..................... 5.95119% rain.......................... 4.90222% stall......................... 4.53563% hail.......................... 2.58160% trickroom..................... 1.66732% multiweather.................. 1.49267% monotype...................... 1.25506% dragmag....................... 0.67418% hailoffense................... 0.54558% choice........................ 0.53717% sandoffense................... 0.51497% sandstall..................... 0.47885% sunoffense.................... 0.45437% rainoffense................... 0.20987% monowater..................... 0.17295% monofire...................... 0.12556% tailwind...................... 0.12121% monobug....................... 0.11761% sunstall...................... 0.08337% monopsychic................... 0.07785% monosteel..................... 0.07763% monodark...................... 0.07682% monoflying.................... 0.07395% tricksun...................... 0.07238% mononormal.................... 0.06808% monoelectric.................. 0.06271% monoice....................... 0.06106% monofighting.................. 0.05828% monopoison.................... 0.05816% monoghost..................... 0.05766% monofairy..................... 0.05696% monograss..................... 0.04442% rainstall..................... 0.04121% monodragon.................... 0.03974% allweather.................... 0.03852% tricksand..................... 0.03333% monorock...................... 0.02959% trickhail..................... 0.02771% monoground.................... 0.02289% gravity....................... 0.01700% trickrain..................... 0.01497% hailstall..................... 0.01241% trapper....................... 0.00795% swagplay...................... 0.00019% fear.......................... 0.00007% trickfear..................... 0.00005% Stalliness (mean: -0.008) -2.0|# |## -1.5|###### |######### -1.0|############## |################### -0.5|########################## |########################### 0.0|############################## |####################### +0.5|################### |############## +1.0|######### |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.46%