weatherless...................79.15227% offense.......................41.44339% balance.......................33.47135% hyperoffense..................12.22300% sand..........................10.49116% voltturn...................... 8.71080% stall......................... 6.70616% semistall..................... 6.15611% rain.......................... 5.30332% sun........................... 4.58092% hail.......................... 2.08807% trickroom..................... 1.67633% multiweather.................. 1.48712% sandstall..................... 1.06820% hailoffense................... 0.75462% dragmag....................... 0.65927% choice........................ 0.56526% sandoffense................... 0.49555% monotype...................... 0.41928% rainoffense................... 0.23791% sunoffense.................... 0.16173% tailwind...................... 0.15677% monowater..................... 0.12171% sunstall...................... 0.06760% gravity....................... 0.06253% tricksun...................... 0.05246% monopoison.................... 0.04440% monofighting.................. 0.03302% rainstall..................... 0.03291% allweather.................... 0.03159% monosteel..................... 0.03000% monoghost..................... 0.02703% monograss..................... 0.02673% monobug....................... 0.02532% trickrain..................... 0.02297% trickhail..................... 0.01814% hailstall..................... 0.01764% monoice....................... 0.01576% monofire...................... 0.01537% monoelectric.................. 0.01522% monofairy..................... 0.01319% monoflying.................... 0.01206% monodark...................... 0.00986% tricksand..................... 0.00894% monopsychic................... 0.00881% monodragon.................... 0.00786% mononormal.................... 0.00760% trapper....................... 0.00636% monorock...................... 0.00400% monoground.................... 0.00324% swagplay...................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.027) -2.0|# |## -1.5|######## |######### -1.0|############ |################## -0.5|####################### |####################### 0.0|############################## |################### +0.5|################ |########### +1.0|######### |###### +1.5|#### |## +2.0|## |## +2.5|## |## +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.49%