weatherless...................88.84593% offense.......................48.07044% balance.......................33.94882% hyperoffense..................11.89777% hail.......................... 5.15420% voltturn...................... 3.93258% semistall..................... 3.82820% rain.......................... 3.60205% monotype...................... 2.46451% stall......................... 2.25478% sun........................... 1.72805% trickroom..................... 1.67393% sand.......................... 0.82488% rainoffense................... 0.71374% monoice....................... 0.58327% choice........................ 0.45328% sunoffense.................... 0.41848% mononormal.................... 0.39046% hailoffense................... 0.32425% monoelectric.................. 0.28801% monobug....................... 0.27544% monograss..................... 0.19958% monorock...................... 0.17010% monoflying.................... 0.15947% monowater..................... 0.15270% multiweather.................. 0.14884% monoghost..................... 0.11888% tailwind...................... 0.07973% monopsychic................... 0.07683% hailstall..................... 0.07683% monopoison.................... 0.06862% dragmag....................... 0.06524% monodark...................... 0.05219% monofighting.................. 0.04929% sandstall..................... 0.04881% gravity....................... 0.04591% monofairy..................... 0.04349% monoground.................... 0.03238% tricksun...................... 0.03238% monofire...................... 0.03238% trapper....................... 0.02320% monodragon.................... 0.01981% monosteel..................... 0.01546% swagplay...................... 0.00918% trickhail..................... 0.00822% sandoffense................... 0.00628% rainstall..................... 0.00338% tricksand..................... 0.00145% trickrain..................... 0.00048% Stalliness (mean: -0.145) -2.0|## |## -1.5|##### |########## -1.0|############### |##################### -0.5|########################## |############################## 0.0|############################## |####################### +0.5|################# |############ +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.48%