weatherless...................88.60369% offense.......................47.71474% balance.......................34.53714% hyperoffense..................11.64279% hail.......................... 5.67952% voltturn...................... 4.98993% semistall..................... 3.61920% rain.......................... 3.50774% stall......................... 2.48613% monotype...................... 1.86080% trickroom..................... 1.72674% sun........................... 1.50436% rainoffense................... 0.85172% sand.......................... 0.82601% monoice....................... 0.69870% sunoffense.................... 0.43790% hailoffense................... 0.35830% choice........................ 0.34800% mononormal.................... 0.19434% monoelectric.................. 0.17246% monograss..................... 0.16967% monoflying.................... 0.12590% multiweather.................. 0.11899% monobug....................... 0.11138% hailstall..................... 0.10750% monowater..................... 0.09197% monoghost..................... 0.08817% tailwind...................... 0.08135% monorock...................... 0.07686% dragmag....................... 0.06086% gravity....................... 0.05814% monopoison.................... 0.05525% sandstall..................... 0.04323% monodark...................... 0.04099% monopsychic................... 0.03816% monofighting.................. 0.02941% monoground.................... 0.02180% tricksun...................... 0.01424% swagplay...................... 0.01304% monosteel..................... 0.01020% monofire...................... 0.00965% monofairy..................... 0.00916% trapper....................... 0.00621% trickhail..................... 0.00474% monodragon.................... 0.00386% rainstall..................... 0.00201% sandoffense................... 0.00140% tricksand..................... 0.00052% trickrain..................... 0.00050% Stalliness (mean: -0.132) -2.0|## |## -1.5|##### |########## -1.0|############### |#################### -0.5|######################### |############################## 0.0|############################## |####################### +0.5|################# |############# +1.0|###### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.48%