weatherless...................90.67836% balance.......................49.79195% offense.......................35.82222% hyperoffense.................. 8.37590% hail.......................... 6.32862% voltturn...................... 5.12381% stall......................... 4.33667% rain.......................... 1.86131% semistall..................... 1.67326% trickroom..................... 1.03615% sun........................... 0.90093% rainoffense................... 0.77685% hailoffense................... 0.59954% sunoffense.................... 0.37536% choice........................ 0.25230% sand.......................... 0.23151% monotype...................... 0.14977% monoice....................... 0.08346% hailstall..................... 0.04519% tailwind...................... 0.02080% monoelectric.................. 0.01517% monoghost..................... 0.01400% mononormal.................... 0.01071% monograss..................... 0.00973% dragmag....................... 0.00591% monopoison.................... 0.00442% monosteel..................... 0.00425% sandstall..................... 0.00259% monowater..................... 0.00225% monoground.................... 0.00214% gravity....................... 0.00214% monobug....................... 0.00132% tricksun...................... 0.00115% monodark...................... 0.00114% multiweather.................. 0.00071% monofighting.................. 0.00063% trickhail..................... 0.00043% sandoffense................... 0.00036% monoflying.................... 0.00027% monorock...................... 0.00025% monopsychic................... 0.00019% monofire...................... 0.00005% monofairy..................... 0.00004% trapper....................... 0.00001% rainstall..................... 0.00000% monodragon.................... 0.00000% swagplay...................... 0.00000% trickrain..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.101) -2.0|# |## -1.5|### |##### -1.0|####### |######## -0.5|################ |################## 0.0|################# |############ +0.5|###################### |############################## +1.0|### |# +1.5|# |# +2.0| |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.65%