weatherless...................86.60866% offense.......................39.94604% balance.......................39.68849% hyperoffense..................10.64173% sun........................... 7.99654% semistall..................... 5.33177% stall......................... 4.39197% hail.......................... 3.32577% trickroom..................... 2.50032% sand.......................... 2.35017% voltturn...................... 1.41645% sunoffense.................... 0.82115% multiweather.................. 0.68456% choice........................ 0.44652% rain.......................... 0.40342% hailoffense................... 0.36028% sandstall..................... 0.24305% monotype...................... 0.19820% dragmag....................... 0.18269% sunstall...................... 0.07262% sandoffense................... 0.06988% mononormal.................... 0.06539% trickhail..................... 0.05954% rainoffense................... 0.05000% monobug....................... 0.03152% tricksun...................... 0.02948% hailstall..................... 0.02695% monoice....................... 0.02187% monorock...................... 0.01894% tailwind...................... 0.01481% monofighting.................. 0.00982% monofire...................... 0.00968% monoground.................... 0.00897% rainstall..................... 0.00892% tricksand..................... 0.00891% monoghost..................... 0.00681% monowater..................... 0.00674% monopoison.................... 0.00410% monosteel..................... 0.00393% monoelectric.................. 0.00285% monodark...................... 0.00252% monoflying.................... 0.00243% monopsychic................... 0.00219% monograss..................... 0.00147% monodragon.................... 0.00110% monofairy..................... 0.00040% trapper....................... 0.00021% fear.......................... 0.00003% trickfear..................... 0.00003% gravity....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.012) -2.0|### |### -1.5|#### |####### -1.0|############# |################ -0.5|######################## |########################### 0.0|########################### |############################## +0.5|###################### |################# +1.0|########## |##### +1.5|## |## +2.0|### |# +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%