sun...........................52.88089% offense.......................48.94209% weatherless...................34.41880% rain..........................26.61156% balance.......................23.56749% hyperoffense..................20.57515% multiweather..................17.05045% sunoffense.................... 8.27318% semistall..................... 3.80160% stall......................... 3.11367% sand.......................... 2.55812% rainoffense................... 2.01704% monotype...................... 1.89095% dragmag....................... 0.76367% hail.......................... 0.67979% sunstall...................... 0.54329% voltturn...................... 0.31988% rainstall..................... 0.29306% sandstall..................... 0.29225% trapper....................... 0.25308% monodragon.................... 0.22759% monoghost..................... 0.22496% tailwind...................... 0.21532% trickroom..................... 0.21370% monobug....................... 0.19596% choice........................ 0.19342% sandoffense................... 0.16612% monosteel..................... 0.15933% monopsychic................... 0.15206% monoflying.................... 0.12875% monowater..................... 0.12702% monorock...................... 0.10932% monofighting.................. 0.10621% monopoison.................... 0.09938% hailoffense................... 0.09696% tricksun...................... 0.09474% monodark...................... 0.09322% trickrain..................... 0.09058% mononormal.................... 0.08615% monofairy..................... 0.07752% gravity....................... 0.07491% monofire...................... 0.06678% monograss..................... 0.06423% monoground.................... 0.05289% monoice....................... 0.03723% monoelectric.................. 0.03639% tricksand..................... 0.01300% allweather.................... 0.00610% swagplay...................... 0.00380% hailstall..................... 0.00329% fear.......................... 0.00252% trickhail..................... 0.00213% sandfear...................... 0.00012% Stalliness (mean: -0.310) -2.0|## |########### -1.0|######################### |############################## 0.0|######################## |############# +1.0|###### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.86%