weatherless...................89.26920% offense.......................46.95452% balance.......................35.13997% hyperoffense..................10.92185% sand.......................... 8.94233% voltturn...................... 8.12287% semistall..................... 4.14243% stall......................... 2.84124% trickroom..................... 1.14457% monotype...................... 1.08069% hail.......................... 0.91527% rain.......................... 0.50085% sun........................... 0.43258% dragmag....................... 0.42340% choice........................ 0.41633% sandstall..................... 0.39147% monopoison.................... 0.23178% hailoffense................... 0.18282% monobug....................... 0.14171% monowater..................... 0.11876% trickhail..................... 0.10748% rainoffense................... 0.09677% sunoffense.................... 0.09332% monorock...................... 0.07477% monoice....................... 0.07305% monoflying.................... 0.06923% monodark...................... 0.06387% multiweather.................. 0.06024% tailwind...................... 0.05718% monoghost..................... 0.05489% monopsychic................... 0.05336% monodragon.................... 0.05030% sandoffense................... 0.04169% monosteel..................... 0.04169% monofighting.................. 0.04150% monoground.................... 0.03863% mononormal.................... 0.03500% monoelectric.................. 0.03461% tricksand..................... 0.03442% monograss..................... 0.02582% monofire...................... 0.02218% monofairy..................... 0.01071% rainstall..................... 0.00918% gravity....................... 0.00899% hailstall..................... 0.00708% trickrain..................... 0.00497% tricksun...................... 0.00382% trapper....................... 0.00076% sunstall...................... 0.00057% fear.......................... 0.00057% trickfear..................... 0.00057% swagplay...................... 0.00038% Stalliness (mean: -0.106) -2.0|## |### -1.5|##### |######### -1.0|############## |######################## -0.5|############################# |############################## 0.0|############################## |########################## +0.5|#################### |############# +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.44%