weatherless...................88.56252% offense.......................45.63596% balance.......................35.69236% hyperoffense..................11.19174% sand.......................... 9.93464% voltturn...................... 9.31032% semistall..................... 4.12413% stall......................... 3.35581% trickroom..................... 1.38419% hail.......................... 0.90078% monotype...................... 0.56407% dragmag....................... 0.50671% sandstall..................... 0.46531% choice........................ 0.36152% rain.......................... 0.31788% sun........................... 0.31535% hailoffense................... 0.22528% trickhail..................... 0.17011% monobug....................... 0.10338% monopoison.................... 0.08972% sunoffense.................... 0.08597% rainoffense................... 0.07399% tailwind...................... 0.06608% monowater..................... 0.05862% monoice....................... 0.04600% tricksand..................... 0.04307% monoflying.................... 0.04146% monoground.................... 0.03747% monorock...................... 0.03341% monodragon.................... 0.03157% multiweather.................. 0.03116% monodark...................... 0.02949% sandoffense................... 0.02829% monosteel..................... 0.02144% monofighting.................. 0.02010% monoelectric.................. 0.01664% monoghost..................... 0.01569% monopsychic................... 0.01528% mononormal.................... 0.01430% monograss..................... 0.01320% monofire...................... 0.00789% trickrain..................... 0.00562% gravity....................... 0.00492% tricksun...................... 0.00446% rainstall..................... 0.00337% monofairy..................... 0.00303% hailstall..................... 0.00237% fear.......................... 0.00089% trickfear..................... 0.00089% trapper....................... 0.00087% sunstall...................... 0.00046% swagplay...................... 0.00029% Stalliness (mean: -0.090) -2.0|## |#### -1.5|##### |######### -1.0|############## |######################## -0.5|############################# |############################# 0.0|############################## |########################### +0.5|##################### |############# +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.44%