weatherless...................64.25880% balance.......................52.71773% offense.......................39.58308% sun...........................11.36195% sand..........................10.37986% rain..........................10.14824% hail.......................... 6.14886% semistall..................... 5.27486% trickroom..................... 4.04880% voltturn...................... 3.24892% tailwind...................... 2.24212% multiweather.................. 2.11859% hyperoffense.................. 1.69858% stall......................... 0.72576% tricksun...................... 0.41075% monotype...................... 0.40457% dragmag....................... 0.39839% trickhail..................... 0.35516% tricksand..................... 0.16059% sunstall...................... 0.12044% monowater..................... 0.08647% trickrain..................... 0.08647% sandoffense................... 0.07721% monofire...................... 0.06485% rainoffense................... 0.06177% sandstall..................... 0.05868% monoghost..................... 0.05868% sunoffense.................... 0.05559% rainstall..................... 0.04632% monopsychic................... 0.04015% allweather.................... 0.04015% monoice....................... 0.04015% batonpass..................... 0.03088% monobug....................... 0.02779% hailoffense................... 0.02779% monoelectric.................. 0.01853% monoflying.................... 0.01544% monodragon.................... 0.01544% hailstall..................... 0.01235% monopoison.................... 0.00926% monosteel..................... 0.00926% monoground.................... 0.00926% monodark...................... 0.00618% gravity....................... 0.00309% monograss..................... 0.00309% monofighting.................. 0.00309% monofairy..................... 0.00309% trapper....................... 0.00309% Stalliness (mean: 0.098) -1.5|# |# -1.0|#### |######## -0.5|############ |####################### 0.0|############################# |############################## +0.5|################## |######### +1.0|###### |#### +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.68%