weatherless...................61.39437% balance.......................55.35247% offense.......................39.27480% sun...........................13.80338% sand..........................12.24275% rain.......................... 9.32263% hail.......................... 6.31792% trickroom..................... 4.21269% semistall..................... 4.18257% voltturn...................... 3.66029% multiweather.................. 2.98486% tailwind...................... 2.47460% hyperoffense.................. 0.86363% dragmag....................... 0.58370% trickhail..................... 0.56844% stall......................... 0.32654% monotype...................... 0.28062% tricksun...................... 0.18882% tricksand..................... 0.12631% monoghost..................... 0.07327% trickrain..................... 0.06676% monofire...................... 0.05713% monowater..................... 0.04234% sandstall..................... 0.03355% sunoffense.................... 0.03312% monopsychic................... 0.03081% allweather.................... 0.02686% sandoffense................... 0.02297% monoice....................... 0.02245% hailoffense................... 0.02077% rainoffense................... 0.01817% batonpass..................... 0.01641% rainstall..................... 0.01563% monopoison.................... 0.00971% monodragon.................... 0.00957% monosteel..................... 0.00935% monoelectric.................. 0.00864% sunstall...................... 0.00713% monobug....................... 0.00623% monodark...................... 0.00535% monoflying.................... 0.00372% hailstall..................... 0.00260% monoground.................... 0.00253% gravity....................... 0.00120% trapper....................... 0.00084% monograss..................... 0.00004% monofighting.................. 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.092) -1.5| | -1.0|## |####### -0.5|########## |###################### 0.0|############################# |############################## +0.5|################ |####### +1.0|##### |### +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.76%