offense.......................63.88358% rain..........................51.88898% weatherless...................37.23081% balance.......................35.64828% tailwind......................11.81489% sun...........................10.41733% multiweather.................. 3.13275% sand.......................... 3.05781% voltturn...................... 1.66218% trickroom..................... 0.80890% trickrain..................... 0.60899% hail.......................... 0.53782% semistall..................... 0.29428% tricksun...................... 0.24049% gravity....................... 0.17815% hyperoffense.................. 0.16070% rainoffense................... 0.15774% stall......................... 0.01316% batonpass..................... 0.01025% sunoffense.................... 0.00212% monotype...................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.103) | -1.0| |###### -0.5|########## |############################## 0.0|############################ |################# +0.5|#### |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 1.03%