offense.......................65.74726% rain..........................57.75333% balance.......................33.20666% weatherless...................22.79963% sun...........................19.50345% tailwind...................... 5.57360% trickroom..................... 3.88533% trickrain..................... 3.52500% voltturn...................... 1.99284% multiweather.................. 0.88959% hyperoffense.................. 0.76884% rainoffense................... 0.58896% sand.......................... 0.42611% hail.......................... 0.40725% gravity....................... 0.34206% semistall..................... 0.27036% tricksun...................... 0.15166% sunoffense.................... 0.14417% trickhail..................... 0.05010% tricksand..................... 0.03580% monotype...................... 0.01758% monowater..................... 0.01269% stall......................... 0.00687% monorock...................... 0.00227% dragmag....................... 0.00169% monodragon.................... 0.00129% rainstall..................... 0.00086% monofairy..................... 0.00046% monofire...................... 0.00028% monosteel..................... 0.00027% mononormal.................... 0.00024% hailoffense................... 0.00024% sunstall...................... 0.00008% monoice....................... 0.00007% monopsychic................... 0.00001% batonpass..................... 0.00001% monoelectric.................. 0.00000% monoground.................... 0.00000% sandoffense................... 0.00000% monograss..................... 0.00000% trapper....................... 0.00000% monoflying.................... 0.00000% monoghost..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% sandstall..................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.131) |## -0.8|#### |######### -0.4|######################## |############################## 0.0|############################ |################# +0.4|######## |### +0.8|# | | more negative = more offensive, more positive = more stall one # = 0.79%