offense.......................62.52025% rain..........................60.78255% balance.......................36.16324% sun...........................21.79460% weatherless...................17.15433% trickroom.....................11.94319% trickrain.....................10.96493% tailwind...................... 7.01485% voltturn...................... 1.59356% multiweather.................. 0.97694% semistall..................... 0.70146% hail.......................... 0.67523% hyperoffense.................. 0.61453% sand.......................... 0.57024% trickhail..................... 0.56904% rainoffense................... 0.40945% tricksun...................... 0.16175% sunoffense.................... 0.13742% tricksand..................... 0.10516% gravity....................... 0.09296% monotype...................... 0.04487% monowater..................... 0.03937% monorock...................... 0.00332% monodragon.................... 0.00108% dragmag....................... 0.00106% monofairy..................... 0.00054% stall......................... 0.00053% mononormal.................... 0.00025% rainstall..................... 0.00025% monofire...................... 0.00020% hailoffense................... 0.00012% monosteel..................... 0.00008% monoice....................... 0.00003% sunstall...................... 0.00001% batonpass..................... 0.00000% monoelectric.................. 0.00000% monopsychic................... 0.00000% sandoffense................... 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.118) |## -0.8|## |########## -0.4|########################## |############################# 0.0|############################## |#################### +0.4|######## |### +0.8|# |# | more negative = more offensive, more positive = more stall one # = 0.76%