offense.......................49.61398% balance.......................44.74281% rain..........................38.26016% sun...........................35.85368% weatherless...................28.80580% multiweather.................. 6.96670% tailwind...................... 5.07797% trickroom..................... 2.80169% semistall..................... 2.69600% hyperoffense.................. 2.68068% sand.......................... 2.24871% hail.......................... 1.92549% voltturn...................... 1.65130% trickrain..................... 1.20094% dragmag....................... 0.75212% monotype...................... 0.74446% tricksun...................... 0.70617% rainoffense................... 0.51009% sunoffense.................... 0.50090% gravity....................... 0.46414% stall......................... 0.26654% monowater..................... 0.23590% batonpass..................... 0.09650% trickhail..................... 0.09344% monopsychic................... 0.08885% monobug....................... 0.08119% monodark...................... 0.06587% monoflying.................... 0.06127% hailoffense................... 0.05055% monoghost..................... 0.04136% mononormal.................... 0.04136% sandoffense................... 0.03983% tricksand..................... 0.03830% rainstall..................... 0.03217% monodragon.................... 0.03064% monoice....................... 0.02298% sunstall...................... 0.01685% monorock...................... 0.01685% monofairy..................... 0.01685% monograss..................... 0.01379% sandstall..................... 0.01379% monoelectric.................. 0.00919% monosteel..................... 0.00766% allweather.................... 0.00613% monoground.................... 0.00613% monopoison.................... 0.00460% hailstall..................... 0.00460% Stalliness (mean: -0.015) -1.5|# |# -1.0|#### |######## -0.5|################# |######################### 0.0|############################## |######################### +0.5|############# |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.72%