sun...........................49.75734% balance.......................49.63638% offense.......................48.59361% rain..........................39.72874% weatherless...................16.10757% tailwind...................... 8.32579% multiweather.................. 5.90948% trickroom..................... 1.10555% semistall..................... 0.89952% hyperoffense.................. 0.86408% tricksun...................... 0.82726% voltturn...................... 0.76687% trickrain..................... 0.67361% gravity....................... 0.46303% dragmag....................... 0.37097% sand.......................... 0.27559% sunoffense.................... 0.24841% monotype...................... 0.22406% hail.......................... 0.16794% rainoffense................... 0.16153% monowater..................... 0.12806% monopsychic................... 0.05090% monodragon.................... 0.02566% trickhail..................... 0.01669% monoghost..................... 0.00668% stall......................... 0.00640% monograss..................... 0.00483% monoflying.................... 0.00289% tricksand..................... 0.00265% monorock...................... 0.00181% monodark...................... 0.00148% batonpass..................... 0.00129% monofairy..................... 0.00121% mononormal.................... 0.00025% monoice....................... 0.00022% sandoffense................... 0.00018% hailoffense................... 0.00014% monosteel..................... 0.00005% sandstall..................... 0.00004% hailstall..................... 0.00004% monopoison.................... 0.00002% sunstall...................... 0.00001% allweather.................... 0.00001% monoelectric.................. 0.00000% monobug....................... 0.00000% rainstall..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.004) -1.5| | -1.0|# |#### -0.5|############ |############################ 0.0|############################## |########################### +0.5|############ |##### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.82%