sun...........................55.59240% balance.......................50.44429% offense.......................48.55775% rain..........................28.90838% weatherless...................19.87365% tailwind......................12.23632% multiweather.................. 4.54578% hyperoffense.................. 0.66235% trickroom..................... 0.56160% voltturn...................... 0.52082% sunoffense.................... 0.48412% tricksun...................... 0.42273% trickrain..................... 0.37906% semistall..................... 0.33275% gravity....................... 0.21763% dragmag....................... 0.18456% sand.......................... 0.17810% hail.......................... 0.07720% rainoffense................... 0.06158% monotype...................... 0.01600% monopsychic................... 0.01104% trickhail..................... 0.00290% stall......................... 0.00287% monograss..................... 0.00270% tricksand..................... 0.00148% monoflying.................... 0.00070% monowater..................... 0.00034% monodragon.................... 0.00030% monorock...................... 0.00029% monofairy..................... 0.00028% monoghost..................... 0.00016% monodark...................... 0.00016% batonpass..................... 0.00007% mononormal.................... 0.00002% monoice....................... 0.00001% monosteel..................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% sandstall..................... 0.00000% monopoison.................... 0.00000% sunstall...................... 0.00000% sandoffense................... 0.00000% allweather.................... 0.00000% monoelectric.................. 0.00000% monobug....................... 0.00000% rainstall..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.026) -1.5| | -1.0|## |####### -0.5|########## |######################### 0.0|####################### |############################## +0.5|######### |##### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.89%